User interface
The goal of UI design is to create an interface that is visually appealing, intuitive, and easy to navigate, ensuring users interact with the product effectively and efficiently.

01.
‘Amethyst’ design system
I created Amethyst that could be easily used throughout the business to add consistency and UX patterns throughout the Gamma product suite and made building future products much more efficient.

02.
STERIS ‘Collect & Deliver’
Tasked with creating an app-based solution to accommodate our delivery porters better when collecting and delivering trolleys from a hospital to drop them off at a cleaning facility.

03.
Hack24 ‘Byte Ya Matez’
Hosted by Tech Nottingham, Hack24 is a 24-hour coding competition. Teams of upto four people compete for some awesome prizes by starting with innovative ideas and building them into new things.

04.
UNiDAYS native app
Over an 8 month period, I produced a native iOS and Android App for UNiDAYS students. Tasked with creating slick UX processes and a fresh interface for the launch date ready for the new educational year to start.

05.
See Tickets mobile site
Working with a team of developers, we create a new mobile website to replace the current site that wasn’t mobile-friendly or responsive. It was made to reduce click count and purchase tickets efficiently.

06.
Impero ‘Remote Manager’
Operating in two key sectors – Office and Education. Rebranding the company structure of their products and branding identity to create a ‘simple to understand’ and instantly recognisable format for customers.

07.
Ikanos ‘Pro Series’
Challenged with creating a consumer product that had a slick interface. Users needed to be able to open and view documents, view newsfeeds as well as view calendars and make video calls to other users.